I work as an Art Director, Senior Concept Artist, and Illustrator in the gaming and animation industry. My job involves creating captivating characters and their worlds and capturing key moments through visuals. I take pleasure in the whole production process, but the areas I specialize in are visual development and key moment art.
Along with preparing guidelines for the art team to follow a certain art direction, I am also skilled in training artists to improve their drawing and painting abilities to deliver a cohesive set of concepts that meet the project's requirements.
Although science fiction and future-noir/neon noir are my favorite genres, I do not limit myself to them and I think my greatest ability is to adapt to the genre I am working on.
My specialties include:
Art Direction
Concept Art (Characters, Environments, and Vehicles)
3D Sculpting/Concepting
Pre-Visualization/Look Development
Key-Moment Visualization
Promotional Materials/Marketing art